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Friday, April 21, 2023

World Eaters Jakhals (Part 1)

 Here is a series I had hoped to kick off back in February, but due to the tedious assembly time I only just this week managed to finish building these guys. Granted, my free time is sparse to say the least and this kit did a fine job consuming it. 

The first guy I built was the biggest one, the Dishonoured.  

The Dishonoured.

This guy was way more complicated than he needed to be. Take his spike ball arm for example: it is hollow with skulls in it with an additional piece for the chain that wraps around the wrists. I have no idea how I will paint those skulls but I will ford that river when I get to it. Thiswasn't even the most tedious part of this model's assembly though,


The backpack has three chem tanks that could have been designed to go together easier,  but the nightmare was part 82. Part 82 is a series of wire tubes that run from the chem tanks to the back of this guy's head. They do not easily go together at all and after some time I just had to stop and hope that he will look alright when painted. 


The individual models in this unit were a bit tricky to assemble too ad they all have tiny arms that have tinier connection points for each weapon. The weapon choices themselves were all excellent and made for a very interesting set of choices. However they all connect at the wrist of the aforementioned fiddly arms. 

Check out the women of the unit, who are armed with a pair of chain weapons each,  who all have that same arm to weapon connection. 

The ladys of the chainsaw bloodbath.

This guy was, in my opinion, the easiest one to build. He looks like he could do some serious harm to someone with that thing. 


The Leader of the pack. I chose the wrist mounted chainsaw for his left arm simply because ai thought it looked cool.

Jakhal Pack Leader. 

The rest of the Jakhals are all in crazy running poses. They're dynamic as heck and should be a lot of fun to paint. 


Like I said to some of my friends, they're a lot of work for fodder, but they're going to be really good looking fodder. 


Next up I need to grit their bases and prime them before diving into the painting...

Monday, April 03, 2023

Feeling Khorney (Part 13)

 Part 13? Crikey, this one has gone on for a bit huh? Well, I have completed (sans decals and grass tufts)  three more of the "dancers & prancers" Khorne Berserkers. These are the models from the 20-ish year old kit. Which I started working on many years ago

Three more done-ish.

I admit that they aren't my cleanest paint jobs but they look good enough in a jumble. Trevor thinks my style sometimes leans in a Blanchitsu style which I think is an acceptable compliment, and is complementary of the chaos ascetic. 

"This is my murder stick!"

These models have so many damn bolts and  rivets that I keep finishing more that I have missed while reviewing these photos. I could keep touching them up but eventually I just have to let 'em go and move on to the next thing. 

"Klytus, I'm bored,"

I like this guy, he reminds me of General Klytus*, Ming's henchman from the 1980 Flash Gordon movie. He has the most unique plasma pistol in all of 40k. It's really archaic looking and fierce and has the smallest plasma coil on any plasma pistol ever produced including the small ones from the old Confrontation sprue and the first plastic Orks set.  I think this turned out good however. 

View of plasma pistol.


This guy is running full tilt at something. He really needs to just get there, y'know? He could be running away, or towards food...

"Pizza!!!"

So I keep saying done-ish and that is because I am waiting for the whole unit to be done before I add decals and grass to the base. 

Ready to collect blood and skulls! 

I have six more of these psychos left to complete. And that doesn't include the squad leaders. The grind continues...

*General Klytus. This chap had a particularly gruesome demise.