|"We have arrived!"|
|Just imagine the corpse pile in the middle.|
|The Bloodbrute charges in|
|"Seriously, there can be only one."|
Kharn's unit of Berkers where all but swept away by this point by the firepower unleashed against them by remainder of Scott's army who all arrived on Turn two. On my Turn two, I sent Kharn over to eliminate the Interceptor Sgt, as he just had to go!
|Kharn and the Berserker shoot the Interceptor Sgt.|
Scott sent the sole survivor of the unit that killed the Hellbrute over to take the objective away from the other CSM unit, and after some amazingly bad rolling for me (see below) the Terminator was able to kill enough of my guys to force them to route off of the objective!
|I switched to my big dice for this game. It mattered not! LOL|
|"Seriously?!" He said, outraged.|
|Last shot of the game|
Throughout the game, I kept making most of my "Deny the Witch" rolls! This was definitely a factor in stymieing the Grey Knights plans!
So far, I like how this force is starting to work in the game. I used it again the following Friday, and it was a radically different game. Stay tuned for that report soon.