Sunday, January 08, 2012

Saturday Night Waaagh!

So took the ol' Battle Barge to Planet Hobbytown, in the JC System, where Sven and the Wolves stood valiantly against the combined Waaagh! of Da Long Wayz Dezert Group controlled by the archfiend himself, the Masta Cheef and Waaagh! ...actually I have no idea what he calls his Orks, so for now I'll just call it Waaagh! Murl.

Due to a lack of players (5 of us showed up) I challenged 2k of Space Wolves vs. 1K Each of Orks (the other 2 player had their own game-Space Wolves vs. Necrons). Sounded like a fun challenge. Only I didn't have a 2k list prepped, so I had to modify an older list. Without going all full-blown Battle Report, I will simply discuss the highlights of this challenging and enjoyable game!

The big yellow/orange die is the Turn Counter, this was an Annihilation mission, an after I placed my sniper scouts, da Boyz got the first turn. Here you can see the bulk of Cheef's force which was mostly mechanized completing 1st turn moves with Murl starting on his moves. Yes that is a Forgeworld Grot Megatank! The big tank in the back is a Battlewagon.

My left flank, eyeing Murl's Mob. He took a list I never have tried (I'm always enticed by the Elites, Fast Attack and Heavies to do this): All Boyz Mobz, one Joined by a Warboss, a Nobz Mob with Painboy (Feel No Pain would equal pain for me!). The plan was to pie plate the crap out of the big mobz with my Whirlwind and Vindicator and get my Landspeeder Tornado up there with the Heavy Flamer and do likewise.

Here's my middle ground and some of the right flank. The Epicast Vindicator is eyeing the masses of Murl's Mob, The (truly) Venerable Dreadnought is poised to start popping tanks with his twin-link las cannon. (The rhino has a model on it to help me keep up with what unit is inside of it.)
This next pic shows the rest of the right flank. I believe we're seeing Murl taking his first run moves. Pay particular attention to that far off rhino (stuffed with a full 10-man squad of Grey Hunters) and those two trukks of Da Masta Cheef...


...here my lonely rhino exchanges fire with the trukks, though it escapes me what actually happened...
 Here my Venerable Dreadnought blows the converted Matilda Battlewagon to smithereens, prompting an encouraging response from Cheef (at the moment, he thought I was targeting his precious Grot Megatank! LOL! "No dude, I targeted the Battlewagon!"

And during that 1st turn of mine, Sven Axegrinder shows up in his Drop Pod! (he's the mostly painted guy with no arms! I really should finish that model...hmmm...) The green die on my rhino is to indicate that I had popped smoke.


This is a view looking down the field after the 2nd Ork movement phase... Oh yes, the Rune Priest in the rocks was whittling down the mob that the Murl's Warboss was tied too with both Jaws of the World Wolf and Living Lightning. Those Orks know how to dodge! LOL!

The first two rounds of firing I was able to greatly reduce the Ork numbers... but they were closing fast! Then, disaster struck! The Ork Truckers were able to charge and totally surround the rhino with the marines in it! THey did if in such away that my Grey Hunters were unable to escape the rhino once it was wrecked into a raging firestorm, and, well, they died a blaze of glory!

 The boyz get stuck in! With charges against the Rhino by Murl's Mob, and a charge from a Grot mob and survivors of the mob that was in the Battlewaggon piling into the Wolfguard at the Drop pod. The Sven and the Wolfguard would trimumph and the Ork and Grot units would flee off the board. Meanwhile Murl's mob would immobilize the Rhino, which the Grey Hunters would disembark from (after hearing what happened to the other pack over the com, they weren't about to stay put!)
On my Left flank, the beefy Nob Mob of Murl, smashed through the Blood Claw's rhino! On my turn I shot them, and charged, but the combined toughness of the Nobz and the gifts of the Painboy proved too much for the Blood Claws who were struck down!

In the final throes of the game, you see the Nobz moving to intercept the Runepriest once they had wrecked the Whirlwind. He would take out another nob before they ripped him apart...

In the middle, after taking fire from the boyz in the trukks, the Grey Hunters routed. For the next two rounds the trukk boyz would Sheppard the Grey Hunters right off of the table, who where two close to the foe to not know any fear!

At the top of the blog, you can see the Warboss who engaged the Vindicator in close combat and power clawed it to death! The Venerable Dreadnought dove into close combat with the Warboss, who was down to his last wound, but it was to be as the dread was slowly being dismantled by the Warboss as the game reached it's conclusion...

Here we have Da Masta Cheef's final bombardment of the abandoned bastion in another vain attempt to wipe out the sniper scouts on top of it. Those scouts survived many attacks up there, and although they killed a fair share of orks, they were unable to prevent the green tide from taking the field.
The game went to the Orks!

Orks 10 kps Space Wolves 5 Kps.

Despite blasting a heap of Orks, my inability to eliminate entire units cost me the game, plus getting the Grey Hunters cooked in that Rhino was just a major game changer for me... The Landspeeder managed to survive, it cooked a lot of orks, but once it got their attention and had it's Heavy Flamer ripped off, I moved it very far to make it's KP difficult to grab. Also I grossly overestimated my Terminator's ability to survive and massive ork assault, and should've whittled the unit down more before diving into it like I did. -Whoops! LOL!

Fun game!


5 comments:

Da Masta Cheef said...

Awesome report (and game) sir!!!

Anonymous said...

Great game, tho I apperently cheated. Was working on a list this morning at work and realized what I played last night came in 100pts over...shoulda shaved some more boys off that mess...sorry for that.

Murl

neverness said...

That's only slightly comforting to know, so that would've gave me...what? Possibly another KP? LOL! No, losing that rhino full of 10 marines was what really made things challenging, as well as forgetting to move that squad (so stupid!) only to have tham shot to ribbons and break on me. Oh, and that unit of Nobs is sick! They worked far better for you than they ever seemed to do to for me. In the end, you BOTH gave me a challenge, and for that I thank you! So, wanna do this again, soon? :)

Murl said...

I'm game for whatever. Been pondering a second unit of those nobs, kitted similar to the one you faught...run them in 1750 games with KFF cover. should be fun.

neverness said...

Yeah? Buying that cheese by the block or by the can? :) While you're at it, take Doc Grotsnik and give the whole army Cybork Bodies for +5 points a model. Go on, be a devil! ;)

I have used him to upgrade an 30 model ork mob before, but have never been so dastardly as to do the entire army! Muahaaha! But, I want to try it at least once before the edition ends...